Note: It is advised that you read the object documentation before this page in order to familiarise yourself with relevant terms and concepts.
Parameter | Type | Description |
path | string | The object path to load |
Type | Description |
int | The loaded object |
Loads a graphical object from its configuration file, as well as any associated resources.
Once the object is no longer in use, it should be destroyed using killobj.
import agan
class game():
def create(self):
self.obj = agan.mkobj('foo.sgml')
return self
#
def update(self):
if(agan.inobj(self.obj, [ 1.0, 0.0, 5.0 ], 1, 0)):
agan.text('Hello', [ 0.5, 0.5 ])
#
agan.log(agan.objtrans(self.obj))
agan.log(agan.objconf(self.obj, [ 'Model' ]))
#
agan.putobj(self.obj)
#
def close(self):
agan.killobj(self.obj)