Note: It is advised that you read the object documentation before this page in order to familiarise yourself with relevant terms and concepts.
Parameter | Type | Description |
object | int | The object whose config to get |
path | string[] |
A list of categories followed by the key for the config item to read.
General.Version would be specified by ['General', 'Version'] |
Return type is deduced from item type in the config.
Type | Description |
int | The value of an Integer config item. |
float | The value of a Float config item. |
string | The value of a String config item. |
Returns the relevant configuration value from the object configuration file. The path should specify a full list of categories and subcategories to identify the item, if neccesary.
In the event that multiple items have the same key in a category, the first encountered reading down the file is the one returned.
import agan
class game():
def create(self):
self.obj = agan.mkobj('foo.sgml')
return self
#
def update(self):
if(agan.inobj(self.obj, [ 1.0, 0.0, 5.0 ], 1, 0)):
agan.text('Hello', [ 0.5, 0.5 ])
#
agan.log(agan.objtrans(self.obj))
agan.log(agan.objconf(self.obj, [ 'Model' ]))
#
agan.putobj(self.obj)
#
def close(self):
agan.killobj(self.obj)